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EA Access: Early Concepts | Janelle Hitz | UX/UI/Product Design
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts
  • EA Access: Early Concepts

EA Access: Early Concepts

2015

Role: Visual Design & Concepting |  Team: 2 Designers, 1 Engineer, 1 Product Manager
Visual concepts for EA Access for the Xbox & Playstation, primary role was Visual Design and UX.